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Old Oct 24, 2009, 05:08 PM // 17:08   #261
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Is anyone else waiting for the monk skill set to have 8 hard revives?
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Old Oct 24, 2009, 05:24 PM // 17:24   #262
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Originally Posted by urania View Post
the funny thing is that was exactly what everyone complained about in TA - everyone running the same thing, but now that complaint remarkably disappeared into thin air.
I'm one of those people that actually kinda liked playing Warr/nec/ranger/monk there, the only thing I really detested was crap like shovespike and whatnot. I don't hate cookie cuts as long as they aren't press-12345-win builds. Balanced against balanced was always entertaining imho.
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Old Oct 24, 2009, 06:18 PM // 18:18   #263
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Originally Posted by Arkantos View Post
That would be crappier than HB.
Why? how could be something worst than sins and monks clones running all the place? Don't affirm something without explanation.
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Old Oct 24, 2009, 06:29 PM // 18:29   #264
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Why? how could be something worst than sins and monks clones running all the place? Don't affirm something without explanation.
I thought it would be obvious, but ok.

1) The AI plain sucks
2) The heroes would run the bars horribly
3) The outcome of most matches would come down to who can exploit hero AI first, or whose heroes screw up first
4) Having a single shrine with no bonuses other than morale would be absolutely pointless

The format would be crap and full of people farming the title/z quest, just like HB. It would be dead.
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Old Oct 24, 2009, 06:30 PM // 18:30   #265
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Originally Posted by Arkantos View Post
There's this amazing thing called a guild, and amazing people called friends. Maybe if you spent more time playing with people and less time playing with bugged AI, you'd have friends to play with.
Not everyone likes being in a guild. I decided to go guildless for almost a year cuz i got bored of playing by myself even though people in the guild were on......and ya friends are fun to play with but alot of the time your friends are not going to do nothing just incase someone might come on and sask them to play.There was ways of avoiding this before ane decided to get rid of the one descent way to PvP w/o retarded pugs.
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Old Oct 24, 2009, 06:35 PM // 18:35   #266
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Originally Posted by Spartanic View Post
Not everyone likes being in a guild. I decided to go guildless for almost a year cuz i got bored of playing by myself even though people in the guild were on......and ya friends are fun to play with but alot of the time your friends are not going to do nothing just incase someone might come on and sask them to play.There was ways of avoiding this before ane decided to get rid of the one descent way to PvP w/o retarded pugs.
Yeah I guess when making organised PvP formats Anet should take into account that there are people who don't like being in guilds and/or have no friends.
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Old Oct 24, 2009, 06:35 PM // 18:35   #267
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Originally Posted by Arkantos View Post
I thought it would be obvious, but ok.

1) The AI plain sucks
2) The heroes would run the bars horribly
3) The outcome of most matches would come down to who can exploit hero AI first, or whose heroes screw up first
4) Having a single shrine with no bonuses other than morale would be absolutely pointless
1) Hero AI only sucked if you couldnt micro
2) Heros can run the bars....can you micro or properly split?
3) Most matches came down to had more points
4) Shrines with no bonus? what you really need the extra 120 hp or 25% speed bonus??? BADBADBADBADBADBADBADBAD
Last time i checked really the only people who complained bout HB were those who either go pissed cuz they sucked and then did RR and those who tried to do RR and got owned by someone who could play.
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Old Oct 24, 2009, 06:38 PM // 18:38   #268
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Originally Posted by IMMORTAlMITCH View Post
Yeah I guess when making organised PvP formats Anet should take into account that there are people who don't like being in guilds and/or have no friends.
Or they should take into fact timezones,school,work you know stuff outside of GW. Or w8 most of you dont have anything but GW sorry.
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Old Oct 24, 2009, 06:40 PM // 18:40   #269
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a. it takes no effort/skill WHATSOEVER to get a group. I literally just invited a rit, a monk, and an assassin and we went 26-0.

b. EDA and VoR in the same set make for astoundingly frustrating matches.
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Old Oct 24, 2009, 06:41 PM // 18:41   #270
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Originally Posted by IronSheik View Post
I've played sealed deck in guild wars, they were run every now and then by a guild, (sorry name escapes me, was on mainpage GW a few times). And it was the funnest thing I ever played, they gave you maybe 1/4 of the available elites, but also gave you skills that actually synergized with those elites.

I'm looking for a good sealed deck, to me this anet attempt is just lazy. It's like making a restaurant with 5 star qualities serving fast food.

Sealed deck is never optimal, but having skills that aren't even viable?. Some of the professions are entirely crippled, fire elementalists have no energy management, okay, they can use bonetti's and energy boon, okay good, synergy, great deck setup.
But then there is no point of using the waste 7-8 slots in the air/water skills, because frankly those skills just plain suck.

You wouldn't use your elite for invoke lightning then have no other air skills would you? (Gale, Air attunement, and invoke were the air skills today) Or have your two axe skills be there without synergy, (Decapitate, Axe twist) just take them out and use the elite slot for another attribute line, they need to be handpicked.

This new format just shows how useless most of the skills in guildwars are, it's why there is a meta, because anything except it is normally useless.
what you played with that guild was not sealed deck if they didn't choose skills randomly. sealed deck uses random skills. codex arena is based off sealed deck. if you don't like it nobody's forcing you to play.

the point of sealed deck is that with every deck (in codex arena, every day) something different is viable, chosen completely at random. if you expect to be able to play a specific attribute, or even a specific class, every day and compete with more flexible players you don't understand sealed deck.
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Old Oct 24, 2009, 06:43 PM // 18:43   #271
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Originally Posted by Spartanic View Post
1) Hero AI only sucked if you couldnt micro
2) Heros can run the bars....can you micro or properly split?
3) Most matches came down to had more points
4) Shrines with no bonus? what you really need the extra 120 hp or 25% speed bonus??? BADBADBADBADBADBADBADBAD
Last time i checked really the only people who complained bout HB were those who either go pissed cuz they sucked and then did RR and those who tried to do RR and got owned by someone who could play.
1) No, hero AI sucked regardless.
2) How can you say the terrible AI can run bars when the bars don't even exist? Judging by how bad hero AI is, you can only assume that throwing a couple of skills that synergize and then filling the bar with random skills is going to create an ineffective hero.
3) I hope you realize that I wasn't talking about HB. Even if I was, the statement is quite correct. I'm sorry you fail to realize that.
4) Man, you're a smart one! Having a single center shrine would be nothing more than 2 pips of morale. What's the point of having it at all? Also, lol at the second statement. Yeah, I needed the health boost/IMS to win. Want to know why? Because if I didn't cap them, my opponent would have them, along with points.

Last time I checked, the majority of the players who still actually played HB in the top 100 complained about HB because it was shit.

Quote:
Or they should take into fact timezones,school,work you know stuff outside of GW. Or w8 most of you dont have anything but GW sorry.
ANet aren't going to cater to people who are not willing to make an effort by joining a guild or actually, you know, interacting with people (interacting with people in an online game? Foreign concept!) But yeah, we're all basement nerds here who have nothing but GW in our lives. I better call the ~25 people who are coming over to watch the UFC PPV tonight that I can't have them over because I have nothing but GW in my life. Thanks, bro!
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Old Oct 24, 2009, 06:48 PM // 18:48   #272
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Originally Posted by Massacre Way View Post
Okay,

I don't think Codex Arena could of been anymore disappointing. I thought that this arena was suppose to merge together the style of TA and HB together to create a better format.

This is just Team Arena with terrible bars. In some ways, this is a good replacement for Team Arena.

Now, replacing Hero Battles with this? Please tell me your freaking joking? This has nothing to do with Hero Battles. It feels like you've just deleted TA and HB and replaced it with another TA.

ANet, why do you continue to fail so badly? I mean for the past two years, you've made Hero Battle players believe that there will be a fix. Instead, you decided to just delete the format altogether for no reason.

Codex Arena == Team Arena
Hero Battles = DeleteD for no reason.

Oh, and ANet, if you actually paid attention to your game, you would of realized that Hero Battles was actually going quite well in the last month until you deleted it. In the years at the top of the ranks playing Hero Battles, I have never seen so many different builds being played! Mesmers, Rits, Earth Eles ... so many. The only problem, was dual meld... but big deal, barely anyone played that.

I really think that Codex Arena should of been a replacement for Team Arena... well to be honest, it seems that way... you just felt like removing Hero Battles too.

There was no need to delete Hero Battles. I think I had more fun in the last month of Hero Battles than I have in the past 1-2 years and I wasn't the only one that thought this.

BRING BACK HERO BATTLES
I completly agree with you Massacre....I lost a match in a tourny to some r5k cuz he had the wierdest builds ive ever seen....but it was a cool match that ill always remember. If only i could remmber the guys acc name
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Old Oct 24, 2009, 06:50 PM // 18:50   #273
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Also, it owns because I played a gale warrior today <3<3<3<3<3
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Old Oct 24, 2009, 06:53 PM // 18:53   #274
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[QUOTE/]Last time I checked, the majority of the players who still actually played HB in the top 100 complained about HB because it was shit.[/QUOTE]

All i see if playing saying how upset they are that HB was removed for this shitty arena.
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Old Oct 24, 2009, 06:54 PM // 18:54   #275
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wow i fail typing srry
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Old Oct 24, 2009, 08:17 PM // 20:17   #276
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Quote:
Originally Posted by Spartanic View Post
1) Hero AI only sucked if you couldnt micro
2) Heros can run the bars....can you micro or properly split?
3) Most matches came down to had more points
4) Shrines with no bonus? what you really need the extra 120 hp or 25% speed bonus??? BADBADBADBADBADBADBADBAD
Last time i checked really the only people who complained bout HB were those who either go pissed cuz they sucked and then did RR and those who tried to do RR and got owned by someone who could play.
You're wrong on all 4 points. Stop trying to defend a deleted HB. Don't you think if the AI wasn't flawed and the arena didn't suck, then more than 10 people would've been playing it and there'd have been no deletion?
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Old Oct 24, 2009, 08:30 PM // 20:30   #277
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Overall, I like Codex. The gameplay is fun.

Pros:
It's fresh, new, exciting
Changes daily
Plain old fun. Nice to create some builds out of a limited selection

Cons:
Not very pve friendly. I thought I read somewhere that Sealed Deck was going to be pve friendly?
Discrimination already.


If Anet added a RA format of Codex, in former TA outpost, that'd be amazing and I'd be there ALOT.
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Old Oct 24, 2009, 09:28 PM // 21:28   #278
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No one stops you from going in with a random pug or with a group of inexperienced people.

You don't actually get punished for losing.

If someone wins, someone else has to lose.

Not everyone can go 100-0.

Stop crying about HB.
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Old Oct 24, 2009, 10:46 PM // 22:46   #279
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Yea. Codex is way better than TA and HB.

Everyone knows HB was a terrible format, that essentially broke down into farming tourny points and zkeys every week. Nothing more.

TA died cuz 4v4 wasn't balanced enough with all skills available.

Even if there was only one bar for each class that was viable a day. It turns it into a evenly balanced game, based solely upon player skill. Which isnt that what everyone wants? Player skill > gimmicks????

And aside from slight changes from secondaries, thats essentially what you have in Codex. I love it.
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Old Oct 24, 2009, 11:30 PM // 23:30   #280
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Originally Posted by NeHoMaR View Post
I have no guild, I have no friends (ingame). The only I do is solo or pug.
So basically you're playing a teamgame on your own, find out it sucks to play on your own and then complain about it on an internet forum. Thats like going to a football field without any friends, kick the ball around for an hour, then writing a letter to FIFA how football sucks and should be more 1player friendly.

I suppose you could just develop social skills instead. Protip: Nagging to someone about your own problem is NOT appreciated.

Playing Codex Arena without friends is like playing Mario Kart without friends, it might be fun the first time, but in the end you're just going to be pissed off because someone got a better build / item.
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